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Author Topic: SSMS2 ?  (Read 96050 times)
Pappolus
Trainee
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Posts: 95


Ad Astra Per Aspera


« Reply #315 on: June 30, 2017, 01:07:40 AM »

Thanks for the update Admin, it has actually been a long time since the last one, but it's good to know that things are moving on and fine. I'd like to ask, any chance to have some screenshots? Good luck with STS-128 and enjoy the lovely warm weather. Wishing the whole dev team a good work, cheers

Pappolus Cool
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Discovery, go with throttle up
vinny002
Mission Specialist
****
Posts: 392


« Reply #316 on: July 02, 2017, 06:28:35 AM »

Hi, Admin!

Thanks for the update of the SSMS2!!
 
               Cheers,
             Vincent
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MECO
Astronaut
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Posts: 223



« Reply #317 on: July 12, 2017, 09:18:01 PM »

Appreciate the update Admin
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SSMS2007: Complete
thammond
Astronaut
***
Posts: 112


« Reply #318 on: July 13, 2017, 03:57:30 PM »

Thanks for the update Admin.

Having been a member of this forum for many years, I would have to say that public relations has not been your strongest virtue.  However that last posting was well done.

Tim
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Pappolus
Trainee
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Posts: 95


Ad Astra Per Aspera


« Reply #319 on: September 08, 2017, 03:50:28 PM »

News at last! Grin
Jokes aside, it's good to know you're still alive, but more importantly that progresses are slow but steady, which is something that looks good and promising looking at the future of the sim. May I ask about STS-93 if we'll have female voice comms for the entirety of the mission, unlike SSMS07 since the commander was a female astronut (Eileen Collins <3 )? Also, will there be original commentary for the launch/ascent phases of the missions, as well as the real calls from capcom to the shuttle crew during launches (abort calls, performance calls, that kind of stuff)? I hope you'll be able to reply to these few questions, but if not, I shall wish you good work to the development team hoping to hear more from you soon about game progresses.
Cheers for now Cheesy
Pappolus  Cool
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Discovery, go with throttle up
vinny002
Mission Specialist
****
Posts: 392


« Reply #320 on: September 09, 2017, 02:33:20 AM »

Hi, Admin! Excellent news!! Thanks for the SSMS2 update!!

              Cheers,
             Vincent
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Admin
Commander
Shuttle Pilot
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Posts: 4,660


Sic Itur Ad Astra


WWW
« Reply #321 on: September 16, 2017, 09:10:00 AM »

Eh...we actually didn't realise that it was the Eileen Collins mission until after we started to convert it for the new version. Roll Eyes
It looked easy to just improve the payload 3D and add shadows to be able to deorbit and land at KSC.
But of course we should have female comms at both ends when needed.
All communications will probably be updated somehow. The system we have now kinda "works" but its not so cool. We also plan to use OpenAL instead of Direct Sound.
We have decided to wait with all communications until we have at least one mission with landings at KSC and EAFB that works perfectly. So it will be after the next mission I suppose.
It will also depend on how much soundstuff we find on the web and the legal rights of usement I guess.

Regards!
Admin
 

News at last! Grin
Jokes aside, it's good to know you're still alive, but more importantly that progresses are slow but steady, which is something that looks good and promising looking at the future of the sim. May I ask about STS-93 if we'll have female voice comms for the entirety of the mission, unlike SSMS07 since the commander was a female astronut (Eileen Collins <3 )? Also, will there be original commentary for the launch/ascent phases of the missions, as well as the real calls from capcom to the shuttle crew during launches (abort calls, performance calls, that kind of stuff)? I hope you'll be able to reply to these few questions, but if not, I shall wish you good work to the development team hoping to hear more from you soon about game progresses.
Cheers for now Cheesy
Pappolus  Cool
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- The Space Shuttle Mission 2007(tm)Team -
Pappolus
Trainee
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Posts: 95


Ad Astra Per Aspera


« Reply #322 on: September 16, 2017, 02:55:19 PM »

How dare you forgot about that awesome astronaut and person that Eileen Collins is? Tongue Just joking obviously, but I think that these kind of things add, when and if possible, a touch of realism small but nice to have nonetheless, to have a bit more of historical fidelity. I also understand that, especially at this stage of development sounds aren't the main concern. Anyway, thanks for taking the time to answer my questions, really appreciated. Good work to everyone involved in the development.
Cheers Grin
Pappolus Cool
« Last Edit: September 16, 2017, 02:59:34 PM by Pappolus » Logged

Discovery, go with throttle up
Alec
Just joined training
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Posts: 3


« Reply #323 on: September 22, 2017, 03:05:25 AM »

A free demo of the sts 1 mission would be nice because the original game came with the sts 1 mission as a free demo! I would like to enjoy the parts of the game that have already been developed.
« Last Edit: September 22, 2017, 03:11:01 AM by Alec » Logged
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