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Author Topic: beta tester application  (Read 4395 times)
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« Reply #15 on: August 02, 2010, 05:34:03 PM »

I'll try to clarify a few terms:

An Alpha code may have incomplete features, concept testing, stability issues and so on. During the Alpha stage, features may be added, removed, changed etc.

As we mentioned in our announcement, the current testing is concentrated around the new, high resolution Earth, testing performance, stability, compatibly and of course, bugs Smiley

Betas have a more complete features set, usually have less obvious bugs and as Beta testing moves on, more stressful and exhaustive testing and bug-fixing cycles take place, until we reach the first Release Candidate which is mainly bug-free, but still being tested until we are satisfied and move to a Release version.

As everybody knows, Release versions are usually still buggy but the bugs are much harder to find, much less critical, and more obscure, basically because the Beta team cannot possibly emulate the real-life situation where hundreds of thousands of users play the game under thousands of different conditions. That's when the Service Packs come to be Wink

/Admin
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Spaceguy5
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« Reply #16 on: August 02, 2010, 05:38:49 PM »

Yeah, I still occasionally find bugs with the current release =p Only very minor things that don't interfere with gameplay and which I don't think are worth reporting <_< If only it was possible to make a computer program bug-free =p
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« Reply #17 on: August 02, 2010, 06:14:54 PM »

Yeah, I still occasionally find bugs with the current release =p Only very minor things that don't interfere with gameplay and which I don't think are worth reporting <_< If only it was possible to make a computer program bug-free =p

Regardless, you are encouraged to report them to ground crew by following the procedure explained in the "Help, Hints & Tips" board Smiley

/Admin
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Mogget
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« Reply #18 on: August 09, 2010, 09:25:03 AM »

The statement about a new "high resolution Earth engine" is very encouraging. I haven't used SSM2007 at all this year, because I decided that I wanted to wait for the "next generation" SSM2010 before I resumed shuttle operations. Broadband speeds are getting faster all the time, so multi gigabyte downloads (required for high resolution textures right down to ground level) would be no obstacle to me.
« Last Edit: August 09, 2010, 09:29:47 AM by Mogget » Logged

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vinny002
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« Reply #19 on: August 10, 2010, 10:59:30 PM »

Hi, Mogget!!

Yes, I think the high resolution earth textures what I see in the twitter is very encouraging and very interesting!!

           Cheers,
       Vincent
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Mogget
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« Reply #20 on: August 11, 2010, 12:35:55 PM »

How do I see them on the Twitter page? Do I need to join Twitter to see them?
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« Reply #21 on: August 11, 2010, 12:39:36 PM »

How do I see them on the Twitter page? Do I need to join Twitter to see them?

Yes, you need to be on Twitter and be "friends" with us in order to see our Twits. We are "SSM2007".

See you there,
/Admin
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Pocci
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« Reply #22 on: August 17, 2010, 04:36:04 PM »

Sorry Admin, but to my information there is no need for joining Twitter or for being a "friend" of you to see your twits.

I don't have a twitter-account and can see your twits whenever I go to
http://twitter.com/ssm2007
I even sat an RSS-Link on my Firefox toolbar and am always up to date.

/Armin
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sgi
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« Reply #23 on: August 17, 2010, 07:30:23 PM »

Yes Pocci, the same for me, but I imagine that Admin was thinking to the previous question: we cannot see any image, only read the twits, without to be registered users and "friends" with SSM2007.
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