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Author Topic: SSM 2010 - upgrade available?  (Read 1818 times)
uri_ba
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« Reply #15 on: July 17, 2010, 01:46:14 PM »

...<SNIP>...
Now, if only someone would start working on a really good combat flight sim like Longbow or Longbow 2. Popping tanks from behind a hill was a special thrill!  Wink

Agreed! I'd buy a Longbow sim almost the moment it hits the shelves!

/Admin

Well, you'll probably be forced to wait to 2012.
according to ED AH-64 is on their list for DCS series right after A-10C
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Cygnus
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Posts: 116



« Reply #16 on: July 30, 2010, 09:30:57 PM »

A-10 was a great sim too! Patience pays off. I waited for about 15 years for something like SSM. A year or two for a great Apache/Longbow combat sim is a cake walk!  Grin

Great info! Thanks! Please pass on more!
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Andysim212
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« Reply #17 on: August 20, 2010, 01:20:13 PM »

Ive go so much to look forward too in the next 6 to 12 months.  The DCS A-10 (hold on to you hats its gonna be awsome!)  SSM2010, and a whole lot more.
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bradleyjs
Mission Specialist
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Posts: 353


« Reply #18 on: August 20, 2010, 10:02:33 PM »

I'm waiting for the DCS A-10C as well .. but then again, doesn't matter too much as I really don't have the time right now anyway.... but, I can still get excited!!!  Shocked
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Nats
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« Reply #19 on: August 21, 2010, 01:32:28 PM »

I prefer sims without canned missions. This STS one doesnt bother me as its the historical recreation thats the fun bit, but for a jetfighter sim I really want to have more than just flying frozen missions. I want to be able tos et up waypoint attacks like Tornado, choose targets and bombs like EF2000, have a set of pilots at the base to manage like Gunship 2000, and have at least some kind of dynamic or semi dynamic campaign like all of the above and of course Falcon 4 and TAW, my favourites. Microprose did some great sims in its time, about time these new developers learned what makes up a good sim. For me technological/flight accuracy and good graphics only make up a small part of the immersion in a game. I like to feel like I am playing the game the way I want to rather than the way the developer wants me to. There are precious few sim games around like that these days. In fact can't name even one from the last ten years - except for BOB: Wings of Valour possibly which again was based on a much older game by Rowan. Last games I played like that was the superb B17 Flying Fortress and Falcon 4, havent seen anything of note come out since those. Pretty sad I think.
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