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 11 
 on: May 22, 2016, 10:41:38 PM 
Started by Admin - Last post by Tusler
I run it on Windows 7 64bit without any problems at all. I have the entire program loaded on a flash drive, I plug it in and it runs.

 12 
 on: May 22, 2016, 11:03:47 AM 
Started by Admin - Last post by Pappolus
Hello Admin. Honestly I don't have any thoughts, tips or tricks for that, but if it may be helpful, I'm running SSMS2007 Collector Edition on Windows 8.1 with absolutely no problems of compatibility whatsoever, no lags, no crashes, everything just fine. Wish this is helpful and good work to the team Smiley Cool

 13 
 on: May 22, 2016, 10:19:40 AM 
Started by Admin - Last post by Admin
Hello fellow Shuttle enthusiasts.
Since SSMS2007 actually isnt supported by systems above Windows XP 32-bit, and our support mail is constantly getting filled with the "Does it work on my.......system" questions we thought it would be neat if you could add your personal experience in the matter.
So please share any thoughts, tips or tricks needed to run SSMS2007 on a modern Windows system here. 

Admin

 14 
 on: May 22, 2016, 10:06:38 AM 
Started by Admin - Last post by Admin
Ok guys.

Since everyone wonders whats happening here we decided that some poor bastard gets the privilege to try to explain what's going in here with SSMS2.
And I draw the shortest straw.
We will try to make a habit of adding some news here at least once a month, just to get rid of all nasty rumors thats been around in the topic below.

So, the status right now is that we have 3 missions finished. Launch,orbit is finished.
For the moment deorbit,entry,landing is were we put our efforts. With EAFB landings almost finished.
After that its off to beta testing and bug fixing. All of this will take its time but we do our best.
If the workload at our main occupations would ease a bit there is a small possibility that we might see something this year.
But since expectations is the mother of disapointment we wont promise anything.

To make release possible in the somewhat near future we have put some stuff on hold.
The fancy internal ISS will not be finished in the first release. Also, MIR missions will be left out.
Also, we will probably dont have time to add ALL missions that we have in SSMS2007.
( They have grown to quite a bunch during the years. )
But our intentions is to add them later on just like we did with SSMS2007.
We will probably add a poll later on were you will be able to give suggestions on what missions you think was the funniest in SSMS2007.
The three missions we have now is STS-1, STS-8 and STS-128.
First mission is a given since its a real historical milestone good learning mission.
STS-8 is a great way to test and practise the use of the RMS arm.
STS-128....Dont know why we picked this one actually. Just needed a ISS mission to test the docking and other stuff. Tongue

Ok, we will get back in the matter soon.
Bye for now!

Admin

 15 
 on: May 20, 2016, 10:02:46 PM 
Started by DenisFerrari - Last post by Ricovandijk
Hi all,

I'm here on my irregular-periodically (but on average 3 monthly) check-in.

Just here to show my interest in the game, I hope it works as a motivator for the developers, whom I which all the best and enjoyment during development.

Take care! till the next check-in!

Rico

 16 
 on: April 30, 2016, 12:19:35 PM 
Started by DenisFerrari - Last post by ZuluPapaKilo
*walks in for the first time in two years, sees nothing has changed.. walks out*  Undecided

 17 
 on: April 28, 2016, 02:41:38 PM 
Started by alike - Last post by Admin
Mail about reactivation is checked at least once a day.
So depending on wich part of the world you live in it will never take more then 24 hours to get a new key.
The correct address is support@space-shuttle-mission.com.
A couple of years ago Alex had additional mail support@excitingsim.com or newkey@excitingsim.com.
Reactivation requests mailed at the old addresses usually makes it to our support sooner or later, but not as fast as if you use the correct address.   

 18 
 on: April 28, 2016, 06:20:19 AM 
Started by alike - Last post by MECO
I reactivated mine via email support relatively recently. They were pretty quick at getting back

MECO

 19 
 on: April 25, 2016, 11:58:57 AM 
Started by alike - Last post by alike
Anyone know if they still respond to reactivation requests done via email?

I sent a request a few days ago, but no response so far...

 20 
 on: April 16, 2016, 04:31:34 PM 
Started by DenisFerrari - Last post by Pappolus
Thanks Pappolus. I knew the expected dates for releases. I asked simply because I wonder, if they are checking forums for our suggestions. It would be nice if they did, and even nicer to get feedback on suggestions, imho Wink

Sorry, no clues about that  Undecided Anyhow, you're welcome Smiley

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