Welcome, Guest. Please login or register.

Login with username, password and session length
News:
 
   Home   Help Search Login Register  
Pages: 1 [2] 3 4 ... 10
 11 
 on: January 10, 2018, 10:43:19 PM 
Started by vinny002 - Last post by CapitanPiluso
Keep up with the good work  Wink

 12 
 on: January 09, 2018, 01:15:00 PM 
Started by vinny002 - Last post by Pappolus
Well Admin, if we are still sticking around is because this amaizing sim you gave us 10 years ago doesn't really seem to age. So ultimately is thanks to you if we're still here. Happy anniversary, it would be nice to have SSMS2 coming out this year to celebrate properly this occurrence  Wink Tongue

Cheers
Pappolus  Cool

 13 
 on: January 08, 2018, 04:05:06 PM 
Started by sneezedr424 - Last post by Admin
Hi there!

Sounds like you found the problem.
Usually you could fix this by using skip time while rotating an astronaut.
Just make sure you only rotate them. If you translate during timeskip you font know were you end up.

Hope this works!


Admin

 14 
 on: January 08, 2018, 04:01:40 PM 
Started by vinny002 - Last post by Admin
Indeed!!

Nice that some guys still have a sense of time!!
To bad poor Alex is not with us anymore. He would probably thought of something cool to do to celebrate this moment.

Sitting here fixing the "final" graphics for EAFB with a constant lack of fantasy all I can do is say THANK YOU to all members of the forum and all customers that makes this possible.

 Kiss Grin Cheesy Cheesy Smiley Grin Kiss Cool Grin Grin

Admin

 15 
 on: January 07, 2018, 07:35:45 AM 
Started by vinny002 - Last post by vinny002
Do you know it has been 10 years since the SSM2007 is released?!

            Cheers,
         Vincent

 16 
 on: January 05, 2018, 03:05:36 AM 
Started by sneezedr424 - Last post by sneezedr424
Help!

I was completing STS 51A, enjoying myself as usual, when a bug occurred! I had just "set down" the first satellite, and it was instructing me to put my EVAs inside. But they wouldn't move. They were side by side. If one tried to move, the other would vibrate. Does this have something to do with a collisions problem?

Thanks

 17 
 on: December 31, 2017, 06:32:14 PM 
Started by Admin - Last post by anthony96
 Angry

this comes up

http://prntscr.com/hul2i7

 18 
 on: December 24, 2017, 08:04:00 AM 
Started by DenisFerrari - Last post by vinny002
Hi, guys! Happy holidays!

          Cheers,
        Vincent

 19 
 on: December 23, 2017, 02:33:06 PM 
Started by DenisFerrari - Last post by Pappolus
Thanks for the update Admin, I wish all the SSMS team members happy Christmas and happy New Year, that will hopefully bring us the second instalment of this beautiful sim Smiley I also wish happy Christmas and happy new year to all the fellow forum astronauts Smiley

Cheers
Pappolus Cool

 20 
 on: December 23, 2017, 10:22:58 AM 
Started by Admin - Last post by Admin
Hello again!

Just wanted to drop by with the usual seasons greetings.
We have just finished a major project in the "real world" that has kept us from working 100% on SSMS2 the past 3-4months.
Actually quite a lot of things had been fixed and improved during this time, but not as much as we hoped for.
But holidays means SSMS2 workdays so things should pick up speed again.

So without wasting more time, I will end this little update with the usual thank you to all our faithful followers and customers.
Oh,and lets not forget the usual Merry Christmas and a Happy new year wishes.  Cheesy

Admin

Pages: 1 [2] 3 4 ... 10
Powered by SMF 1.1.13 | SMF © 2006-2011, Simple Machines LLC
SMF Theme Designed by XP Concept