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 11 
 on: June 18, 2014, 10:58:52 AM 
Started by DenisFerrari - Last post by kenralyon
wow i can't beleve it has been 3 years already. and still  no news.  Huh

 12 
 on: June 18, 2014, 02:56:48 AM 
Started by DenisFerrari - Last post by bjbeard
Simsquared (Exciting Simulations parent company) has a simulator called "VSF". It simulates sea, air, land, and low earth orbit. http://www.simsquared.com/products.php

I bet this is reason SSMS 2 is held up, but also notice that the last update there was 2011...

 


 13 
 on: June 18, 2014, 02:25:46 AM 
Started by Tiberion - Last post by bjbeard
I hope that can happen!!

Alas, I'll bet they wont agree to it. 

 14 
 on: June 16, 2014, 03:02:41 AM 
Started by Tiberion - Last post by Tiberion
I ask, because as has been previously stated, all work is on ssms2, that no more work would be done on ssms 2007.  I would like to ask for permission/for a public release of the source code and or some of it.  In return, myself and I'm sure others on this forum will release over time the remainder of the shuttle program missions, new texture packs, and one new area.  (white sands for sts-3)

In return these missions, packs, etc would be given to said owners of the source code to host on this site or others, and continue to profit off the sale of ssms 2007.  Again, myself and other coders would be glad to sign any legal paperwork that precludes us from personal profit and holds harmless the source code owners from any harm done by 3rd party add ons.

Please PM me if anyone is able/willing, and I can provide you a private resume of my game development skills, and games/company's worked for.

Thank you for your time.

 15 
 on: June 09, 2014, 01:48:19 AM 
Started by DenisFerrari - Last post by kenralyon
amen to that mogget Smiley

 16 
 on: June 07, 2014, 06:11:49 PM 
Started by DenisFerrari - Last post by Mogget
If the developer doesn't want anyone talking about other products on this forum, then the best idea would be to keep us regularly updated with news about SSMS2. That way, our minds wouldn't start to wander.

 17 
 on: June 07, 2014, 11:49:34 AM 
Started by DenisFerrari - Last post by kenralyon
well i know this may be slightly off topic. but i know i got hooked on space flight when my dad took me to the space center in Houston Texas. i have been there twice. and when i seen the shuttle mock-up they have that's what made me decide to try it virtually. and when i first started on  ssms07 i could not land the thing at all. i started on the demo. but i tried Shuttle first.

 18 
 on: June 07, 2014, 02:30:49 AM 
Started by DenisFerrari - Last post by Cras
I really dislike it when I see people say 0rbiter is SSMs competition.  It isnt.  Moonwalker had it right.   Anyone who loves space flight, would enjoy both, as both offer different experiences, and both I think are required to truly understand what it took to fly the Shuttle in LEO.

I also want to point out that 0rbiter doesn't semi-accurately simulate orbital mechanics, it simulates orbital mechanics extremely well, and if you have the hardware to do it, you can even remove some of the reductive safety nets put into the model to reduce frame stutters and make it an extremely accurate simulation of the solar system. 

There is an addon for 0rbiter that does aim to fully sim systems and buttons and all that, but as you can imagine, progress on such a freeware addon for a freeware sim is slow to the point that it will never happen.   SSM is still the best option out there for anyone who wants to know what it felt like to flip switches, see what the displays looked like, things like that.

 19 
 on: May 24, 2014, 11:44:11 PM 
Started by DenisFerrari - Last post by kenralyon
well i think now would be the time to get back to the original topic? because as was posted before we are not allowed to discuss the other game here. and i don't think it has any emergency's or errors to deal with either. even though failures where rare on the real shuttle.

 20 
 on: May 24, 2014, 10:01:22 PM 
Started by DenisFerrari - Last post by Moonwalker
0rbiter is a freeware software title that semi-accurately reproduces orbital mechanics, and is this sim's prime competitor. That is why 0rbiter is banned from this forum. Quite possibly there could be a issue between that software and this one, and that is why SSMS2 has died.

But 0rbiter and SSM are two different kind of things, and therefore I don't see how they are competitors. Especially how there could be issues between those two different simulators.

SSM offers the most detailed Space Shuttle "mission" and procedures simulation. But it is scripted. SSM does not really simulate orbital mechanics. While 0rbiter does simulate orbital mechanics, but does not offer a Space Shuttle with such comprehensive missions and procedures simulation like SSM. So there is no competition. You just want orbital mechanics? Go with 0rbiter. You want a detailed Shuttle sim and not worry about orbital mechanics? Go with SSM. But most space flight enthusiats within the 0rbiter community are not really interested in something like SSM anyway, I think. They're mostly interested in correct physics and orbital mechanics instead of pressing buttons and doing checklists. So, again, I don't see any competition here.

There is certainly another reason why SSM is on a halt. I don't think that 0rbiter matters at all.

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