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 1 
 on: October 14, 2017, 02:49:59 AM 
Started by Tony31841 - Last post by Tony31841
I'm running STS-125, just made my way to the Manipulator foot restraint. I've twisted and turned on it but don't seem to get any reaction. Is there something I should be looking for?

 2 
 on: September 22, 2017, 03:05:25 AM 
Started by DenisFerrari - Last post by Alec
A free demo of the sts 1 mission would be nice because the original game came with the sts 1 mission as a free demo! I would like to enjoy the parts of the game that have already been developed.

 3 
 on: September 16, 2017, 02:55:19 PM 
Started by DenisFerrari - Last post by Pappolus
How dare you forgot about that awesome astronaut and person that Eileen Collins is? Tongue Just joking obviously, but I think that these kind of things add, when and if possible, a touch of realism small but nice to have nonetheless, to have a bit more of historical fidelity. I also understand that, especially at this stage of development sounds aren't the main concern. Anyway, thanks for taking the time to answer my questions, really appreciated. Good work to everyone involved in the development.
Cheers Grin
Pappolus Cool

 4 
 on: September 16, 2017, 09:10:00 AM 
Started by DenisFerrari - Last post by Admin
Eh...we actually didn't realise that it was the Eileen Collins mission until after we started to convert it for the new version. Roll Eyes
It looked easy to just improve the payload 3D and add shadows to be able to deorbit and land at KSC.
But of course we should have female comms at both ends when needed.
All communications will probably be updated somehow. The system we have now kinda "works" but its not so cool. We also plan to use OpenAL instead of Direct Sound.
We have decided to wait with all communications until we have at least one mission with landings at KSC and EAFB that works perfectly. So it will be after the next mission I suppose.
It will also depend on how much soundstuff we find on the web and the legal rights of usement I guess.

Regards!
Admin
 

News at last! Grin
Jokes aside, it's good to know you're still alive, but more importantly that progresses are slow but steady, which is something that looks good and promising looking at the future of the sim. May I ask about STS-93 if we'll have female voice comms for the entirety of the mission, unlike SSMS07 since the commander was a female astronut (Eileen Collins <3 )? Also, will there be original commentary for the launch/ascent phases of the missions, as well as the real calls from capcom to the shuttle crew during launches (abort calls, performance calls, that kind of stuff)? I hope you'll be able to reply to these few questions, but if not, I shall wish you good work to the development team hoping to hear more from you soon about game progresses.
Cheers for now Cheesy
Pappolus  Cool

 5 
 on: September 09, 2017, 02:33:20 AM 
Started by DenisFerrari - Last post by vinny002
Hi, Admin! Excellent news!! Thanks for the SSMS2 update!!

              Cheers,
             Vincent

 6 
 on: September 08, 2017, 03:50:28 PM 
Started by DenisFerrari - Last post by Pappolus
News at last! Grin
Jokes aside, it's good to know you're still alive, but more importantly that progresses are slow but steady, which is something that looks good and promising looking at the future of the sim. May I ask about STS-93 if we'll have female voice comms for the entirety of the mission, unlike SSMS07 since the commander was a female astronut (Eileen Collins <3 )? Also, will there be original commentary for the launch/ascent phases of the missions, as well as the real calls from capcom to the shuttle crew during launches (abort calls, performance calls, that kind of stuff)? I hope you'll be able to reply to these few questions, but if not, I shall wish you good work to the development team hoping to hear more from you soon about game progresses.
Cheers for now Cheesy
Pappolus  Cool

 7 
 on: September 08, 2017, 12:31:13 PM 
Started by Admin - Last post by Admin
We are still alive here, dont worry.
Overloaded at our main occupations, but still able to spend time on this more important stuff.

A little status update. STS-8 is getting beta tested right now and STS-128 is ready for testing.
For the first time in history production is almost ahead of testing. Grin

Next will be an easy IUS mission in STS-93.
This will be the first KSC landing with the new system so it could take a while to get it correct. This will also make the launch transition smoother.

Hopefully you will hear from us sooner next time.
 

 8 
 on: August 18, 2017, 11:06:36 AM 
Started by Admin - Last post by blazeord
I am upgrading, but believe it or not on vista 32 bit I know kinda old school.. But SSM 2007 works flawless not crashes, glitches, nothing... But can't just reformat this pc use it for my webserver, and some gaming purpose SSM being one.

But yeah getting a new rig, will let you know how it works, but hey should be proud me being on vista 32bit works again flawless... Smiley

:

 9 
 on: July 13, 2017, 03:57:30 PM 
Started by DenisFerrari - Last post by thammond
Thanks for the update Admin.

Having been a member of this forum for many years, I would have to say that public relations has not been your strongest virtue.  However that last posting was well done.

Tim

 10 
 on: July 12, 2017, 09:18:01 PM 
Started by DenisFerrari - Last post by MECO
Appreciate the update Admin

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